<!DOCTYPE html> <html> <head> <meta charset="utf-8"/> <script defer src="https://maps.googleapis.com/maps/api/js"></script> <script defer src="./js/index.js"></script> <link type="text/css" rel="stylesheet" href="./css/index.css" /> </head> <body> <div id="map-canvas"></div> </body> </html>JS:
/*global google*/
(function (ns){
"use strict";
var mapOptions,
mapCanvas,
map,
gpsViewModel;
mapOptions = {
zoom: 6,
center: { lat: -34.397, lng: 150.644},
mapTypeId: google.maps.MapTypeId.ROADMAP
};
mapCanvas = document.getElementById('map-canvas');
if (!map) {
map = new google.maps.Map(mapCanvas, mapOptions);
google.maps.event.addListener(map, 'click', function (event) {
var p = Math.pow(2, (21 - map.getZoom()));
new google.maps.Circle({
strokeColor: "#FF0000",
strokeOpacity: 0.8,
strokeWeight: 2,
fillColor: "#FF0000",
fillOpacity: 0.35,
map,
center: { lat: event.latLng.lat(), lng: event.latLng.lng()},
editable: true,
draggable: true,
radius: p * 1128.497220 * 0.0027
});
});
}
}({}));
Notice options: editable: true and draggable: true. With these options circles are editable and draggable.
Also notice line: var p = Math.pow(2, (21 - map.getZoom())); and option radius: p * 1128.497220 * 0.0027. Like this circle is always proportional to zoom level. Live example: